Electric Vehicles

3rd-8th

$69.50

Learners build

A battery-powered car with a real circuit, gears, and wheels that learners redesign themselves.

Learners start by snapping the motor onto a cardboard base, adding an axle with a gear that meshes with the motor gear, and connecting the battery. Swapping the two wires reverses the polarity and sends the car backward.

From there, they take the car apart and redesign it with paper tubes, straws, and scissors to make it smaller, faster, three-wheeled, or able to drive in circles. It connects English language arts with science and engineering.

Activity Time 45-60 min
Prep Time 5-10 min
Electric Vehicles is spicy for 2nd grade, medium for 3rd and 4th grade, and mild from 5th through 8th grade. Not recommended below 2nd grade.

Educator Resources

Learner building an Electric Vehicle Spark with red wheels, blue gears and a small motor

Student-facing slides introduce the concepts, guide the activity, and help learners reflect on what changed. Educator materials support setup, pacing, discussion, and extensions so this can work in classrooms, libraries, homeschool groups, clubs, or makerspaces.

View Electric Vehicle teaching materials

Learners explore

Circuits

Use batteries, wires, and motors to power moving creations.

Wheels & Axles

Build rolling designs that move using wheels and axles.

Iteration

Test, change, and improve a design through multiple tries.

What's included

Choose a pack size to see how the component quantities change for one learner, a small group, or a full class.