Use stored energy to spin, launch, roll, or move a design.
Learners build
A reusable flying copter that launches stored energy into lift, spin, and flight.
Learners start by building a rubber-band-powered flying machine, then test how winding, balance, and launch choices change the flight.
From there, they can redesign it for height, distance, accuracy, stability, decoration, or a new flight challenge.
Educator Resources
Student-facing slides introduce the concepts, guide the activity, and help learners reflect on what changed. Educator materials support setup, pacing, discussion, and extensions so this can work in classrooms, libraries, homeschool groups, clubs, or makerspaces.
What's included
Choose a pack size to see how the component quantities change for one learner, a small group, or a full class.