Explore turning points that let parts rotate, swing, and move.
Learners build
A younger scout set for building mazes, motion machines, and flying designs.
In each Spark session, learners prototype, test, and re-build designs that go home to keep. Mazes is all about iteration, pathways, ramps by gravity! Art Machines explores systems of linked levers and fulcra. Flying machines focus on stored potential and released kinetic energy! All projects are made to keep - and take with them for further playful learning.
Educator Resources
Student-facing slides introduce the concepts, guide the activity, and help learners reflect on what changed. Educator materials support setup, pacing, discussion, and extensions so this can work in classrooms, libraries, homeschool groups, clubs, or makerspaces.